Scogger
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| DS Version | PSP Version | Wii Version | Gamecube Version |
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Scogger is a simple puzzle game, released in occasion of the Annual drunkencoders christmas game coding competion. The goal of the game is to make the frog jump over all the tree trunks. The only avaiable direction the frog can move are forward, left and right (no diagonals), with no jump distance limit! Remember that the frog cannot jump backward! Clean the stage for going to the next level (they are 10 out of 100 random) You can restart the level if you get stuck or skip it (but you have to make the so called "konami trick" (you know what is that, didn't you?) at the titlescreen ;) Thanks Kenney (www.kenney.nl) for graphics! |
Scogger for DS
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This is the first release of the game, released in occasion of the Annual drunkencoders christmas game coding competion. I didn't win because it wasn't winter themed (compo rule), but then I won the Neo compo competion 2008. |
- Move the frog with D-Pad, Stylus, or DS Motion
- Restart level with Select button
- Skip level with START button (trick required)
- Toggle DS Motion it with R trigger
- Toggle music with L trigger
2 Mar 2008 - Scogger 0.2 DS is out!
Changelog:
- Compiled against latest libnds / palib
- Graphic improvements
- New input method! (NDS Motion) - Toggle with R trigger
- New sound effects and background music - Toggle with L trigger
Some screenshot:



Comments here.
Download from here: Scogger 0.1 for DS
Downloaded 795 times since 2nd March 2008
8 Jan 2008 - Scogger 0.1 is out!
Features:
- 10 level of 100 different avaiable
- Dual input (touchscreen or D-Pad)
- Improve graphics
- Add background music (find something nice!)
- Ranking
- Kill bugs (please send notifications here)
Some screenshot:



Comments here.
Download from here: Scogger 0.1
Downloaded 206 times since 8th January 2008
Scogger for PSP
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Scogger for PSP is the first "port" of Scogger I made for DS. This version also won the Neo compo competion 2008. It doesn't have the touch input of the DS, but it has a better and brighter screen, try it out! Note: the "konami trick" has the "B" and "A" button mapped to "square" and "triangle". |
- Move the frog with D-Pad or Analog stick
- Restart level with X button
- Skip level with START button (trick required)
- Toggle music with L trigger
2 Mar 2008 - Scogger 0.2 PSP is out!
Features:
- 10 level of 100 different avaiable
- Dual input (Analog stick or D-Pad)
- Sound effects and background music - Toggle with L trigger
Some screenshot:





Comments here.
Download from here: Scogger 0.2 for PSP
Downloaded 171 times since 2nd March 2008
Scogger for Wii and Gamecube
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This is the port for the Nintendo Wii and Gamecube system. Since the coding for Wii and Gamecube is almost the same (thanks to libogc) I decided to release both in the same time. Graphically it's the same on both systems, the only difference is that the Wii version can be used also with the wiimote. For the rest, enjoy the game like on the other systems! |
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- Move the frog with Gamecube or Wiimote D-Pad, or pointing with Wiimote on the screen
- Restart level with B button
- Skip level with R trigger on Gamecube, or (+) on wiimote (trick required)
- Toggle music with L trigger on Gamecube Pad, or (-) on wiimote
8 Jun 2008 - Scogger 0.2 for Wii and Gamecube is out!
Changelog:
- Initial release
- Compiled against latest libogc
Some screenshot:





Comments, bug report, and installation instructions here.
Download from here:
Scogger 0.2 for Wii
Scogger 0.2 for Gamecube
Wii version downloaded 2091 times since 8th June 2008
Gamecube version downloaded 120 times since 8th June 2008






