Scognito's dev page

Scogger


DS Version PSP Version Wii Version GC Version Mobile Version


Scogger is a simple puzzle game, released in occasion of the Annual drunkencoders christmas game coding competion.
The goal of the game is to make the frog jump over all the tree trunks.
The only avaiable direction the frog can move are forward, left and right (no diagonals), with no jump distance limit!
Remember that the frog cannot jump backward!
Clean the stage for going to the next level (they are 10 out of 100 random)
You can restart the level if you get stuck or skip it (but you have to make the so called "konami trick" (you know what is that, didn't you?) at the titlescreen ;)
Thanks Kenney (www.kenney.nl) for graphics!

Scogger for DS


This is the first release of the game, released in occasion of the Annual drunkencoders christmas game coding competion.
I didn't win because it wasn't winter themed (compo rule), but then I won the Neo compo competion 2008.

Controls:

2 Mar 2008 - Scogger 0.2 DS is out!

Changelog:


Some screenshot:





Comments here.

Download from here: Scogger 0.1 for DS

Downloaded 1637 times since 2nd March 2008

8 Jan 2008 - Scogger 0.1 is out!

Features:

Planned features:

Some screenshot:






Comments here.

Download from here: Scogger 0.1

Downloaded 464 times since 8th January 2008

Scogger for PSP


Scogger for PSP is the first "port" of Scogger I made for DS.
This version also won the Neo compo competion 2008.
It doesn't have the touch input of the DS, but it has a better and brighter screen, try it out!
Note: the "konami trick" has the "B" and "A" button mapped to "square" and "triangle".

Controls:

2 Mar 2008 - Scogger 0.2 PSP is out!

Features:


Some screenshot:












Comments here.

Download from here: Scogger 0.2 for PSP

Downloaded 428 times since 2nd March 2008

Scogger for Wii and Gamecube



This is the port for the Nintendo Wii and Gamecube system.
Since the coding for Wii and Gamecube is almost the same (thanks to libogc) I decided to release both in the same time.
Graphically it's the same on both systems, the only difference is that the Wii version can be used also with the wiimote.
For the rest, enjoy the game like on the other systems!

Controls:

8 Jun 2008 - Scogger 0.2 for Wii and Gamecube is out!

Changelog:


Note (23-nov-08): The Homebrew channel beta 9 requires .dols (or new compiled elfs) to boot, so I've recompiled
Scogger to work with it. All downloads starting from today are Homebrew channer b9 compatible. Thanks Andrew!

Some screenshot:












Comments, bug report, and installation instructions here.

Download from here:
Scogger 0.2 for Wii
Scogger 0.2 for Gamecube

Wii version downloaded 5330 times since 8th June 2008

Gamecube version downloaded 416 times since 8th June 2008

Scogger for Mobile phone


This is the infamous port for the mobile phone for Nokia S60 series (MIDP 2.0 CLDC 1.1) and maybe others.
It's the most unsupported version since I've wrote it more than 5 months ago and I don't have the tools installed anymore (and don't want to install :P)
Also it is the most featureless of all the ports because I wrote in few days,and indeed it comes without audio support.
Works for sure on Nokia 6120 Classic and maybe other devices, if you are so brave to install it!
For nokia devices I suggest to install through the Nokia PC Suite.
Thanks Kenney (www.kenney.nl) for graphics!
Feel free to report device compatibily to the url below and I'll add here, thanks!
Please don't ask how to install, it worked double clicking jar for me using the Nokia installer.
For the rest, enjoy the game while waiting bus or metro!

Controls:

26 Sep 2008 - Scogger 0.2 for Mobile phone is out!

Changelog:


Some screenshot:








Comments, bug report, and installation instructions here.

Download from here:
Scogger 0.2 for Mobile phone

Mobile version downloaded 220 times since 26th September 2008